📊 Metrics & Finance

Baseline in Traffic Arbitrage

Minimum ROI threshold (120-200%) to cover costs + profit. Kill campaigns below baseline. Scale 3x above. Your campaign decision bible.

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📖 What is Baseline?
Baseline = minimum acceptable ROI for profitability after all costs (traffic, tracker, cloaking, farming, chargebacks). Campaigns below baseline = kill immediately. Above baseline = scale aggressively.
Baseline ROI Arbitrage Threshold Campaign Kill Rule Scaling Baseline Profit Threshold
Baseline ROI = (Spend + Fixed Costs + Risk Buffer) / Revenue × 100%

Example: $1000 spend + $200 fixed + $300 risk = $1500 / $1000 revenue = 150% baseline

Vertical Baseline ROI Risk Level Action
Gambling200%HighScale 200%+ | Kill <180%
Dating130%MediumScale 150%+ | Kill <120%
Nutra160%HighScale 180%+ | Kill <140%
Gaming CPI120%LowScale 140%+ | Kill <110%
Finance180%Very HighScale 220%+ | Kill <160%
ROI < Baseline

KILL IMMEDIATELY
Loss-making. Drain on capital.

⏸️
Baseline - 30%

PAUSE & OPTIMIZE
Test new creatives/creatives.

🚀
Baseline + 50%

SCALE x3
Winner! Triple budget daily.

📊

ArbiterAI Auto-Optimizes Above Baseline

Generate 50+ creatives → Test → Winners beat baseline → Auto-scale via API

⚙️ Baseline Calculator Factors

  • Traffic Cost: CPC/CPM x CTR = real spend per click
  • Fixed Costs: Tracker ($50/mo), proxies ($100/mo), farming ($200/BM)
  • Risk Buffer: 20-50% for chargebacks, bans, hold periods
  • Scaling Rule: Never scale below baseline + 30% safety margin

❓ Baseline FAQ

How to calculate my baseline?
(Spend + Fixed + 30% Risk) / Revenue. Example: $1000 spend + $300 costs = 130% baseline minimum.
Should I kill 110% ROI campaigns?
Yes if below your baseline. Capital tied in breakeven = opportunity cost. Always seek 130%+ minimum.
How does ArbiterAI help beat baseline?
Generates 10x more creatives → 3x higher CR → beat baseline faster. API automation for scaling.
Baseline different by GEO?
Yes: US Tier-1 = 120% baseline, Tier-3 = 180%+ due to payment risks/chargebacks.

Beat Baseline = Scale to $10K/day

Generate → Test → Scale winners above baseline. Never kill profitable campaigns again.